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-
- Amiga Arena Interview
- ---------------------
-
- Developer: Nicholas Blachford
- Software: Aural illusion, Aural Synthetica
- Homepage: www.blachford.info/blachtech
- Mail: nicholas@blachford.info
-
- *Please introduce yourself to the readers!*
-
- My name is Nicholas Blachford, I'm a 31 year old Software Engineer/Architect.
- I grew up in northern Ireland but have lived in Holland (Amsterdam) for
- the last 2 years.
- I got my first Amiga in 1997 and from 1993 - 1998 I developed Amiga
- Audio Software.
- I later moved onto BeOS where I continued developing audio software
- then I moved to holland and have been working on business software
- since then.
-
- *When did you start working with the Amiga?*
-
- 1987 I think. Originaly I was going to buy a C128 off a friend when I
- noticed I could get an Atari ST for the same price and with a much
- better spec. I also seen an advert for an Amiga and considered it as
- well.I thought about it for a while then I seen an Amiga showing one
- of the NewTek demos, it had pictures in HAM mode and that just blew me
- away - so I got the Amiga!
- It was a French A1000 which had been modified by putting stickers on
- the keyboard! Excellent computer though, the ability to put the
- keyboard under the front was a work of genius. It came with Workbench
- 1.1 and 1.2 as well as "Kickstart" disks as the OS was not in ROM like
- later Amigas. I upgraded it with an A520 HD / memory expansion which
- fitted on the wrong side - backwards! But becasue of the extra memory
- I was able to run a leaked copy of Workbench 2.0 before any of my
- friends!
-
- About 1991/92 I upgraded to an A500+ which had some better video modes
- and AmigaDOS 2.0. It was about this time I decided to start writing
- software. I'd just flunked a University course so I decided that
- computers interested me more and wanted to study them, So I decided to
- write a program which I could then sell and it could pay for the course
- - it never did.
-
- I didn't have that machine for long as I upgraded it to an A1200. I
- got a grant to pay for a copy of SAS/C and a Harddrive (300 Euros for
- 60MB!). I started writing Aural illusion in the beginning of 1993 I
- fully expected an Amiga with 16 bit sound would appear soon so it was
- written to handle 16 bit files and do 32 bit processing.
-
- I initially tried selling it myself but that was a disaster and did
- nothing but cost me a lot of money (though I did get a couple of good
- beta testers who'd seen the ads). Eventually a company in the south of
- England called Seasoft started selling the program for me but it still
- never made me any real money.
-
- I did a first then a second version but I got a bit bored writing audio
- effects so I decided after reading an article on Modular Synthesizers
- to write one of these. I did this in 1995 and took the decision to make
- it complex and powerful instead of simple and easy to use. It paid off
- as it could make amazing sounds. It took about a year to write with an
- update a few months later. I upgraded the Amiga with a 50MHz 68030
- because it was so processor intensive. It didn't work in real time
- like today, you would set up all the connections and settings then you
- would "Render" a sound. Unfotunately I only sold 12 copies!
-
- I then moved on to Aural illusion v3.0 which was a complete rewrite due
- to the messyness of the code in v1.0 and 2.0. I worked on this for a
- couple of years but by then the Amiga market had died and I decided to
- switch to the PC. Just after this decision I got a job in England and
- cancelled development alltogether. Unfortunately the job I was
- supposed to do got cancelled just after I started so the company didn't
- keep me for very long. So I went back to Aural illusion, however I
- dediced the Amiga version was so close to completion I'd finish it off
- then port it to Windows.
-
- Then I was contacted by someone from Be Europe. I'd heard a bit about
- BeOS but not much but he'd seen Ai2 and sent me a copy. For an Amiga
- user Windows was (and still is!) slow as a dog and eats vast resources.
- I had a PC much more powerful than the Amiga but the Amiga still kicked
- it's ass! BeOS changed all that, this was what PC hardware was really
- meant for. I think BeOS was the true successor to the Amiga and you'll
- find a lot of ex-Amigans in (whats left of) the BeOS community. In
- fact the first time I went to "Begeistert" (BeOS meeting in Germany)
- someone had an A3000 with them!
-
- I decided to switch to BeOS and develop Ai3 there. It was soon
- apparent I would have to change a lot as BeOS forces you to write in C+
- + and I was adding dozens of new effects so I upped the version number
- to 4.0. Unfortunately it was never quite finished on BeOS either, I
- was offered a job in Holland and haven't had the time to finish it off
- since. Once you start developing full time for someone else that last
- thing you want to do at home is start programming again.
-
- I have however open sourced everything for Amiga and BeOS. I recently
- changed the license to BSD style and posted the source and now a binary
- for Ai3 to the web site.
-
- *Which Amiga model do you own*
-
- Still got the old A1200 + 030.
- I also have a copy of Amiga forever for Windows.
-
- *Which version of the operating system is running on your computer?*
-
- AmigaDOS 3.0 I think?
-
- I use an 800MHz Athlon running BeOS (the recently leaked and truly
- excellent DANO build).
- ...and Windows 98 - but only when I really have to!
-
- *Which software are you developing?*
-
- Whatever someone pays me to write!
- Nothing for the Amiga unfortunately :-(
-
- *Can you tell us what your software is about?*
-
- The stuff I did write:
- Aural illusion is an audio editor.
- Really it's meant for sound processing instead of just tweaking sounds.
- You can load multiple sounds and combine them then do loads of
- different effects on them.
-
- Aural Synthetica is a Modular Synthesizer.
- You set up oscillators to generate sounds and there are an arrary of
- modules you can route the sound through for processing. You can make
- some pretty amazing sounds.
- There are also 4 discs worth of "patches" with which you can create
- sounds or modify them to create new ones.
-
- *How long has the development taken so far?*
-
- I spent 7 years in total developing (5 on the Amiga) but it never made
- me any money :-(
- Best bit is though I had a grand total of 2 bug reports in all that
- time.
-
- *Which software are you using for developing?*
-
- I used SAS/C and GadToolsBox.
-
- *For which system (AmigaOS, AmigaDE, MorphOS) are you developing?*
-
- All the above ran on real hardware Amigas running AmigaDOS!
- They also ran on Amiga Forever.
-
- *Which OS will you support in the future?*
-
- If I ever start it up again it will *not* be on Windows.
- ...but I can't see myself doing an Amiga version either I'm afraid.
-
- *What can we expect of future versions?*
-
- From me nothing, but thats not to say someone else couldn't do
- something:
- The code for Ai3.0 is all there and to finish it off shouldn't be too
- difficult.
-
- Ai4 has a lot more effects and these could always be back ported to the
- Amiga,
- this shoudln't be that much work as they are all in C, in fact quite a
- few are from the Amiga!
- There are some changes I made and the variable type names are different
- but it shouldn't be too much work to fix that.
-
- *Don't you lose the fun and the interest in programming if you see
- the small amount of feedback you get from the small Amiga market?*
-
- I'll answer both:
- I never got much feedback but it was very enthusiastic, not many people
- use Aural illusion but those who do seem to really like it. I neary
- (or did) give up on Ai3 at several points but it was users comments
- which kept me going.
-
- *When did you last use your Amiga?*
-
- I've not used it in years! I used in parallel with my PC for a long
- time though, I even had the PC keyboard mounted on the Amiga keyboard
- to save space!
-
- *Which software did you last buy for your Amiga?*
-
- The final SAS/C upgrade, I heard about it on the internet, someone was
- selling of the last few copies so I ordered one from.
- I got Amiga Forever much later on though if that counts.
-
- *Which hard/software are you planning to buy?*
-
- Now BeOS is dead (soon to be reborn in PalmOS 5.0) users have to find
- somewhere else to go. I've used Windows enough to really dislike it
- and I don't like the idea of supporting a company whose licenses
- deliberatly put Be inc. out of business. I've used Linux quite a bit
- but never at home, Both the Amiga and BeOS had a very good desktops -
- the best of their respective times and thats one area Linux is behind
- in.Simply put I want a computer which is easy to use. That said
- Linux has improved rapidly and I have never seen the Linux kernel crash
- in 4 years. On the other hand I have never seen a version of Windows
- which does not crash (and that includes NT, 2000 and XP).
-
- I know this will sound horrific to Amiga users but...
- I think Apple has come back big recently, they have good hardware and
- now a very good Unix based OS, the fact it looks so good only adds to
- it in my view.
- In fact when Steve Jobs return was announced I remember discussing what
- would happen with none other than Dave Haynie :-)
-
- If I can get the money sometime, I'll probably get one of the Titanium
- Powerbooks.
- I have a huge tower PC which makes an incredible amount of noise and is
- stuffed full of PCI cards, I like the idea of a super thin notebook
- which does more, quietly!
-
- *Do you believe in a comeback of Amiga?*
-
- Looks like it is happening without my belief...
-
- It good to see something is happening though. I was involved in the
- JMS and the ICOA discussions when they were being set up and I
- recognise some of the names of who is involved in Amiga these days.
- It's good they have continued with what was pretty reveloutionary
- technology at the time.
-
- *Your final words for the readers?*
-
- I have very fond memories of my Amiga days, there was a real community
- feeling especially in the relatively small audio sector. I was really
- quite surprised to see that the community is still so alive - as I
- discovered when dozens of visitors suddenly showed up and downloaded
- software I haven't used in years!
-
- I can remember being amazed by a 24bit colour display in Amiga World in
- 1990 - the same show where the VideoToaster was first unveiled. Then
- there was all the excitement with the coming AA and later AAA chipsets.
- Commodore of course went bust but there was there was always hope of a
- future with a friendly company with new hardware and processors.
-
- I think the Amiga of tommorow will be very different and it will be
- nice to see a comeback even if it might not have quite the magic of the
- early days - Paula, Agnus and Deneise are long gone - but not
- forgotton. I have a lot to thank the Amiga for, In fact I met some of
- my best friends through the Amiga. I wish the Amiga, and it's
- community well, and I hope you enjoy using my software.
-
- © Amiga Arena 2/2002
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